In-Match and Out-Match Tactical Team-Based Shoot Game Screen and Network Performances Analysis (Case Study: East Jakarta, Indonesia)

  • Andi Muhammad Imam Akbar Sampoerna University
  • Dewi Arianti Wulandari Institut Teknologi PLN
  • Unang Solihin Catur Insan Cendekia University
  • Wandy Wandy Universitas Sampoerna
Keywords: first person shooter, fps, online game, performance, ping

Abstract

Online games have transformed the gaming landscape by connecting players from around the globe in immersive and interactive virtual environments. First-person shooters have gained immense popularity among the various genres due to their fast-paced action, strategic gameplay, and realistic graphics. The Sony PlayStation 5 (PS5) has revolutionized the gaming landscape since its launch, establishing itself as a dominant force in the global market. This research aimed to find screen performance (in FPS) and network performance (in ping) during in-match and out-of-match while playing the game on the PS5 gaming console. This research applied a quantitative method, primary data, and a descriptive approach. The analysis of in-match network ping, with an average of 22.7-5.78 ms, reveals a relatively stable connection with some variability. Although occasional spikes up to 32 ms may cause brief delays, the overall network performance is satisfactory for typical internet usage. Conversely, the out-of-match network ping demonstrates exceptional stability, with an average of 24.43-0.82 ms, indicating minimal latency variation and ensuring a smooth experience for various online activities. The frame rate analysis on the PS5 showcases a consistent FPS of 60, reflecting a rock-solid performance free from stuttering or frame drops, essential for both casual and competitive gaming.

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Published
2025-05-29
How to Cite
[1]
A. M. I. Akbar, D. A. Wulandari, U. Solihin, and W. Wandy, “In-Match and Out-Match Tactical Team-Based Shoot Game Screen and Network Performances Analysis (Case Study: East Jakarta, Indonesia)”, INTEK, vol. 8, no. 1, pp. 13-21, May 2025.
Section
Articles